* @bounds: the rectangle to render the linear gradient into
* @start: the point at which the linear gradient will begin
* @end: the point at which the linear gradient will finish
- * @color_stops: a pointer to an array of #GskColorStop defining the gradient
+ * @color_stops: (array length=n_color_stops): a pointer to an array of #GskColorStop defining the gradient
* @n_color_stops: the number of elements in @color_stops
*
* Creates a #GskRenderNode that will create a linear gradient from the given
* @bounds: the rectangle to render the linear gradient into
* @start: the point at which the linear gradient will begin
* @end: the point at which the linear gradient will finish
- * @color_stops: a pointer to an array of #GskColorStop defining the gradient
+ * @color_stops: (array length=n_color_stops): a pointer to an array of #GskColorStop defining the gradient
* @n_color_stops: the number of elements in @color_stops
*
* Creates a #GskRenderNode that will create a repeating linear gradient
/**
* gsk_texture_new_for_data:
- * @data: the pixel data
+ * @data: (array): the pixel data
* @width: the number of pixels in each row
* @height: the number of rows
* @stride: the distance from the beginning of one row to the next, in bytes